| The Gnomon Workshop Releases New DVD Introduction to ZBrush 3 with Ryan Kingslien |
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Posted On:
Oct 30 2008 @ 06:10 PM
By:
ryankingslien
In Section:
DVDs
This
week The Gnomon Workshop adds to its library of professional production
technique dvds with a new title by instructor Ryan Kingslien. Introduction to
ZBrush 3 with Ryan Kingslien follows the same production artist training course
Ryan developed while Product Manager at Pixologic for companies such as ILM, EA
and Ubisoft.
Focusing on the beginning digital sculptor, Ryan walks us
through the different options and controls in the interface while explaining how
each feature fits together within a digital sculpting and texture painting
workflow. With 33 chapters, each feature is discussed in short 10 to 20 minute
segements to give the learner easy access to all that ZBrush has to
offer.
Everything the beginning student needs to learn is covered here
from ZBrushs advanced brush-based sculpting system to MatCap materials. Special
attention is paid to getting started in ZBrush as fast as
possible.
Introduction to ZBrush 3 (Link)
Accolades: Ryan was an important part of
the success of ZBrush 3. His blend of a traditional artistic background
and technical prowess was key in helping us shape the next-generation
of digital sculpting software.
-Jaime Labelle COO Pixologic
"I can't think of anyone who is
more qualified to present this information than Ryan. During his time as product
manager at Pixologic, he was always the first person I'd contact when I needed
to find the best work flow for any aspect of ZBrush."
- Zack
Petroc Digital Sculptor
Artist Bio:
Ryan
Kingslien studied traditional art at the Pennsylvania Academy of Fine Arts
and digital art at the Gnomon School of Visual Effects. He was the Product
Manager for ZBrush 3 at Pixologic where he worked with programmers and artists
to fuse traditional and digital art. While at Pixologic, Ryan consulted with
companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and
Electronic Arts to integrate digital sculpting into their production pipelines.
Currently, Ryan is a resident artist at The Gnomon Workshop where he continues
to sculpt, share his passion for digital art and teach.
DVD
Description:
Introduction to ZBrush 3 Interface and Workflow
with Ryan Kingslien - Introduction to ZBrush 3 covers everything you need
to know to get started working in ZBrush. ZBrush 3 is the industry standard
application for digital sculpting and has been used in nearly every recent
blockbuster film and video game that has visual effects. Ryan Kingslien was part
of the development team responsible for creating ZBrush, and in this DVD he
covers each essential feature in-depth and from a practical and accessible point
of view. Ryan also provides a detailed understanding of how each ZBrush feature
builds upon the others to allow artists to sculpt without limitations. This DVD
is aimed at beginning learners and is designed to quickly get them up to speed
with ZBrush 3.
Since 2000, The Gnomon Workshop has provided artists
and students with the educational resources they need to succeed as artists in
the entertainment industries. Whether they're interested in design, modeling,
effects, animation, storytelling or matte painting, these DVDs provide a
valuable educational resource for students around the world. The Gnomon Workshop
is the sister company of The Gnomon School of Visual Effects, which provides
professional caliber visual effects instruction to students and professionals in
Los Angeles, California.
Visit http://www.thegnomonworkshop.com for
more information on The Gnomon Workshop and our library of over 190 training
DVDs.
All trademarks are the property of their respective
companies.
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